CollisionShapeMaterial Class Reference

#include <rimPhysicsCollisionShapeMaterial.h>

List of all members.

Public Member Functions

 CollisionShapeMaterial ()
 CollisionShapeMaterial (Real newElasticity, Real newKineticFriction, Real newStaticFriction, Real newStaticFrictionThreshold, Real newDensity, Real newAllowedPenetration, Real newHardness)
Real getDensity () const
void setDensity (Real newDensity)
Real getElasticity () const
void setElasticity (Real newElasticity)
Real getKineticFriction () const
void setKineticFriction (Real newKineticFriction)
Real getStaticFriction () const
void setStaticFriction (Real newStaticFriction)
Real getStaticFrictionThreshold () const
void setStaticFrictionThreshold (Real newStaticFrictionThreshold)
Real getAllowedPenetration () const
void setAllowedPenetration (Real newAllowedPenetration)
Real getHardness () const
void setHardness (Real newHardness)

Private Attributes

Real density
Real elasticity
Real kineticFriction
Real staticFriction
Real staticFrictionThreshold
Real allowedPenetration
Real hardness


Constructor & Destructor Documentation

CollisionShapeMaterial::CollisionShapeMaterial (  )  [inline]

CollisionShapeMaterial::CollisionShapeMaterial ( Real  newElasticity,
Real  newKineticFriction,
Real  newStaticFriction,
Real  newStaticFrictionThreshold,
Real  newDensity,
Real  newAllowedPenetration,
Real  newHardness 
) [inline]


Member Function Documentation

Real CollisionShapeMaterial::getDensity (  )  const [inline]

void CollisionShapeMaterial::setDensity ( Real  newDensity  )  [inline]

Real CollisionShapeMaterial::getElasticity (  )  const [inline]

void CollisionShapeMaterial::setElasticity ( Real  newElasticity  )  [inline]

Real CollisionShapeMaterial::getKineticFriction (  )  const [inline]

void CollisionShapeMaterial::setKineticFriction ( Real  newKineticFriction  )  [inline]

Real CollisionShapeMaterial::getStaticFriction (  )  const [inline]

void CollisionShapeMaterial::setStaticFriction ( Real  newStaticFriction  )  [inline]

Real CollisionShapeMaterial::getStaticFrictionThreshold (  )  const [inline]

void CollisionShapeMaterial::setStaticFrictionThreshold ( Real  newStaticFrictionThreshold  )  [inline]

Real CollisionShapeMaterial::getAllowedPenetration (  )  const [inline]

void CollisionShapeMaterial::setAllowedPenetration ( Real  newAllowedPenetration  )  [inline]

Real CollisionShapeMaterial::getHardness (  )  const [inline]

void CollisionShapeMaterial::setHardness ( Real  newHardness  )  [inline]


Member Data Documentation

Real CollisionShapeMaterial::density [private]

Real CollisionShapeMaterial::elasticity [private]

Real CollisionShapeMaterial::kineticFriction [private]

Real CollisionShapeMaterial::staticFriction [private]

Real CollisionShapeMaterial::staticFrictionThreshold [private]

Real CollisionShapeMaterial::allowedPenetration [private]

Real CollisionShapeMaterial::hardness [private]


The documentation for this class was generated from the following file:
Generated on Tue Aug 26 00:03:19 2008 for Rim Physics by  doxygen 1.5.4