PointToPointConstraintInstance Class Reference

#include <rimPointToPointConstraintInstance.h>

Inheritance diagram for PointToPointConstraintInstance:

Inheritance graph
[legend]

List of all members.

Public Member Functions

 PointToPointConstraintInstance (RigidObject *newObject1, const Vector3 &newLocalPivot1, RigidObject *newObject2, const Vector3 &newLocalPivot2)
RigidObjectgetObject1 () const
RigidObjectgetObject2 () const
virtual RigidObjectgetObject (int index) const
virtual int getNumberOfObjects () const

Private Member Functions

 PointToPointConstraintInstance ()
 ~PointToPointConstraintInstance ()

Private Attributes

RigidObjectobject1
RigidObjectobject2
Vector3 relativeLocalPivot1
Vector3 relativeLocalPivot2
Vector3 relativeWorldPivot1
Vector3 relativeWorldPivot2
Matrix3 frame
Vector3 inverseMassBasis
Vector3 bias
Vector3 accumulatedImpulse
Real kineticFriction
Real staticFriction
Real staticFrictionThreshold
Real stiffness
Real allowedError

Friends

class PointToPointConstraint


Constructor & Destructor Documentation

PointToPointConstraintInstance::PointToPointConstraintInstance ( RigidObject newObject1,
const Vector3 newLocalPivot1,
RigidObject newObject2,
const Vector3 newLocalPivot2 
) [inline]

PointToPointConstraintInstance::PointToPointConstraintInstance (  )  [inline, private]

PointToPointConstraintInstance::~PointToPointConstraintInstance (  )  [inline, private]


Member Function Documentation

RigidObject* PointToPointConstraintInstance::getObject1 (  )  const [inline]

RigidObject* PointToPointConstraintInstance::getObject2 (  )  const [inline]

virtual RigidObject* PointToPointConstraintInstance::getObject ( int  index  )  const [inline, virtual]

Implements ConstraintInstance.

virtual int PointToPointConstraintInstance::getNumberOfObjects (  )  const [inline, virtual]

Implements ConstraintInstance.


Friends And Related Function Documentation

friend class PointToPointConstraint [friend]


Member Data Documentation

RigidObject* PointToPointConstraintInstance::object1 [private]

RigidObject* PointToPointConstraintInstance::object2 [private]

Vector3 PointToPointConstraintInstance::relativeLocalPivot1 [private]

Vector3 PointToPointConstraintInstance::relativeLocalPivot2 [private]

Vector3 PointToPointConstraintInstance::relativeWorldPivot1 [private]

Vector3 PointToPointConstraintInstance::relativeWorldPivot2 [private]

Matrix3 PointToPointConstraintInstance::frame [private]

Vector3 PointToPointConstraintInstance::inverseMassBasis [private]

Vector3 PointToPointConstraintInstance::bias [private]

Vector3 PointToPointConstraintInstance::accumulatedImpulse [private]

Real PointToPointConstraintInstance::kineticFriction [private]

Real PointToPointConstraintInstance::staticFriction [private]

Real PointToPointConstraintInstance::staticFrictionThreshold [private]

Real PointToPointConstraintInstance::stiffness [private]

Real PointToPointConstraintInstance::allowedError [private]


The documentation for this class was generated from the following file:
Generated on Tue Aug 26 00:03:21 2008 for Rim Physics by  doxygen 1.5.4